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AI Insights · Timothy · October 2021

Top 5 Waifu Games on Android in Europe: Q3 2021

In the third quarter of 2021, top waifu games on Android in Europe showed varied performance in downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.

Top 5 Waifu Games on Android in Europe: Q3 2021

In the third quarter of 2021, top waifu games on the Android platform in Europe exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look into the performance of these popular titles.

KonoSuba: Fantastic Days saw a significant spike in its weekly revenue, starting from $596 in mid-August and peaking at approximately $117K by the end of the month. Weekly downloads initially surged to 282K in mid-August and then declined steadily to around 18K by the end of September. Active users also experienced a peak in late August at 217K, followed by a gradual decrease to 68K by the end of the quarter.

Honkai Impact 3rd demonstrated a stable performance throughout Q3. The game’s weekly revenue fluctuated, reaching notable peaks of $287K in mid-August and $136K towards the end of September. Weekly downloads remained relatively consistent, hovering around 44K to 50K in July and tapering off to 27K by the end of September. Active users showed a slight decline from 227K in mid-August to around 176K by the end of the quarter.

ISEKAI: Demon Waifu experienced moderate weekly revenue throughout the quarter, with peaks of $149K in late July and $117K by the end of September. The game’s weekly downloads saw a significant increase in mid-August to 78K, followed by a decrease to approximately 17K by the end of the quarter. Active users also showed a similar trend, peaking at 126K in late August and then stabilizing at around 96K by the end of September.

Azur Lane displayed varied revenue trends, with notable peaks of $103K in mid-August and $188K by the end of September. Weekly downloads remained relatively low but saw an increase from around 5K in July to 12K by the end of September. Active users fluctuated slightly, peaking at 40K by mid-September and maintaining around 40K by the end of the quarter.

Idle Angels: Goddess' Warfare showed consistent weekly revenue growth, peaking at approximately $30K by the end of September. Weekly downloads started at around 2.4K in late June, reaching a high of 7.5K in mid-August, and then declining to about 3.6K by the end of September. Active users increased steadily from 12K in late June to around 18K in August, followed by a gradual decrease to 14K by the end of the quarter.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021